Book Details:
Pages: | 376 |
Published: | Jun 24 1996 |
Posted: | Nov 19 2014 |
Language: | English |
Book format: | PDF |
Book size: | 22.63 MB |
Book Description:
Artificial Intelligence is the study of how to build or program computers to enable them to do what minds can do. This volume discusses the ways in which computational ideas and computer modeling can aid our understanding of human and animal minds. Major theoretical approaches are outlined, as well as some promising recent developments. Fundamental philosophical questions are discussed along with topics such as: the differences between symbolic and connectionist AI, planning and problem solving, knowledge representation, learning, expert systems, vision, natural language, creativity, and human-computer interaction. This volume is suitable for any psychologist, philosopher, or computer scientist wanting to know the current state of the art in this area of cognitive science. Key Features* Up-to-date account of how computational ideas and techniques are relevant to psychology* Includes discussions of "classical" (symbolic) AI, of connectionism (neural nets), of evolutionary programming, and of A-Life* Discusses a wide range of psychology from low-level vision to creativity
Seminal Writings in Computing, Logic, Philosophy, Artificial Intelligence, and Artificial Life plus The Secrets of Enigma
Alan Turing was one of the most influential thinkers of the 20th century. In 1935, aged 22, he developed the mathematical theory upon which all subsequent stored-program digital computers are modeled. At the outbreak of hostilities with Germany in September 1939, he joined the Goverment Codebreaking team at Bletchley Park, Buckinghamshire and played a crucial role in deciphering Engima, the code used by the German armed forces to protect their radio communications. Turing's work on the version of Enigma used by the German navy was vital to the battle for supremacy in the North Atlantic. He also contributed to the attack on the cyphers known as 'Fish' which were used by the German High Command for the encryption of signals during the latter part of th...
Artificial Intelligence Based on Carbon Networks
This monograph describes the synthesis and use of biologically-inspired artificial hydrocarbon networks (AHNs) for approximation models associated with machine learning and a novel computational algorithm with which to exploit them. The reader is first introduced to various kinds of algorithms designed to deal with approximation problems and then, via some conventional ideas of organic chemistry, to the creation and characterization of artificial organic networks and AHNs in particular.The advantages of using organic networks are discussed with the rules to be followed to adapt the network to its objectives. Graph theory is used as the basis of the necessary formalism. Simulated and experimental examples of the use of fuzzy logic and genetic algorith...
Creating robust artificial intelligence is one of the greatest challenges for game developers. The commercial success of a game is often dependent upon the quality of the AI, yet the engineering of AI is often begun late in the development process and is frequently misunderstood. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. A game developer since 1987, he was founder of Mindlathe Ltd., at the time the largest specialist AI company in gaming. Ian shows how to think about AI as an integral part of game play. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little u...
A Modern Approach
2nd Edition
For one or two-semester, undergraduate or graduate-level courses in Artificial Intelligence. The long-anticipated revision of this best-selling text offers the most comprehensive, up-to-date introduction to the theory and practice of artificial intelligence. Click on "Features" tab below for more information Resources: Visit the author's website http://aima.cs.berkeley.edu/ to access both student and instructor resources including Power Point slides, syllabus. homework and exams, and solutions text problems....
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