eBooks-it.org Logo
eBooks-IT.org Inner Image

Interactive Computer Graphics

A Top-Down Approach with Shader-Based OpenGL

6th Edition
Interactive Computer Graphics Image

Book Details:

Publisher:Addison-Wesley
Series: Addison Wesley
Author:Edward Angel
Edition:6
ISBN-10:0132545233
ISBN-13:9780132545235
Pages:768
Published:Apr 10 2011
Posted:Jan 07 2015
Language:English
Book format:PDF
Book size:12.54 MB

Book Description:

This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphicsonce rare, complicated, and comparatively expensiveare now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL, 6e, is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the text so readers immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after readers learn to create graphics.

Download Link:

Related Books:

Computer Graphics

From Pixels to Programmable Graphics Hardware
Computer Graphics Image
Complete Coverage of the Current Practice of Computer GraphicsComputer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in todays high-performance graphics. Up-to-Date Techniques, Algorithms, and APIThe book includes mathematical background on vectors and matrices as well as quaternions, splines, curves, and surfaces. It presents geometrical algorithms in 2D and 3D for spatial data structures using large data sets. Although the book is mainly based on OpenGL 3.3, it also covers tessellation in OpenGL 4.0, contains an overview of OpenGL ES 2.0, and discusses t...

WebGL Programming Guide

Interactive 3D Graphics Programming with WebGL
WebGL Programming Guide Image
Using WebGL, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You';ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pi...

Computer Graphics

Principles and Practice
Computer Graphics Image
2nd Edition
The long-awaited second edition of this book has been completely rewritten to provide the most comprehensive authoritative and up-to-date coverage of the field---making it the standard computer graphics reference work for the 1990s. The authors provide a unique combination of current concepts and practical applications. The important algorithms in 2D and 3D graphics are detailed for easy implementation....



2007 - 2021 © eBooks-IT.org