Book Details:
Pages: | 233 |
Published: | Jun 06 1991 |
Posted: | Nov 19 2014 |
Language: | English |
Book format: | PDF |
Book size: | 11.67 MB |
Book Description:
Object-Oriented Programming (OOP) is recognized as one of the most powerful programming techniques to come along in many years. Its power lies in the ability it gives the designer to manage the complex, rapidly changing applications that have become the watchword of modern software. Smalltalk is the most extensively used OOP environment. Now Practical Smalltalk helps you to focus on those aspects of the language that you need to know to be a successful programmer. You'll learn all about the important classes to master, the essential theories to grasp, and then put these ideas to work in constructing everything from a simple counter object all the way through a data graphing application and the core of a functional outliner. The book culmi- nates with the creation of a factory process simulation that takes advantage of Smalltalk's ability to create multi-window, multiprocessing applications. Designed for programmers and managers who must understand the operation and uses of the Smalltalk environment, this book assumes only an elementary working knowledge of OOP and the language. The book uses Smalltalk/V 286, Digitalk's widely used implementation of Smalltalk, but most of the concepts and techniques it teaches can be transferred easily to other versions of the language.
This practical text provides an introduction to programming in Smalltalk, and explains the most efficient ways to think about and work with the system. Split into two parts, the first part covers the important technical background for programmers and managers, while the second part introduces some of the basic philosophy of Smalltalk. This text aims to demystify the transition from conventional programming to programming with Smalltalk. It includes a step-by-step guide, taking the reader through the basics, via object-oriented programming with the Smalltalk language and its development environment, right up to designing, coding and debugging programs....
Bridging the gap between well established software engineering principles and the real-world practice of programming, this book presents guidelines for programming in the Smalltalk language that will result in source code that is clear, easy to read, and easy to understand. Covers layout and structure; comments; code formatting; software reuse and overall program structure; reliability and portability; tips, tricks, and traps. For product managers and programmers using all object-oriented languages....
A two-volume guide to object-oriented programming that presents the Smalltalk system as a powerful and efficient prototyping and development environment. Volume one introduces the fundamentals of object-oriented programming and Smalltalk, describes the Smalltalk programming environment and covers the language's basic and graphical classes. It features extensive treatment of graphical and user interface classes, details individual classes, including relationships between related classes and design rationales. The book has been written to be used in parallel with the Smalltalk system....
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