Learn C Programming for the Arduino
|Published:||Dec 08 2012|
|Posted:||Nov 19 2014|
|Book size:||26.93 MB|
Beginning C for Arduinois written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration ofhow you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino willteach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines During the course of the book, you willlearn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned. What youll learn The syntax of the C programming language as defined for the Arduino Tried and true coding practices (applicable to any programming language) How to design, code, and debug programs that drive Arduino microcontrollers How to extend the functionality of C How to integrate low cost, off-the-shelf, hardware shields into your own projects Who this book is for The book is aimed at a complete novice with no programming background. It assumes no prior programming or hardware design experience and is written for creative and curious people who would like to blend a software and hardware learning experience into a single, enjoyable endeavor. Table of Contents Introduction to Arduino Microcontrollers Arduino C Data Types Decision Making in C Program Loops Functions in C Storage Classes and Scope Introduction to Pointers Using Pointers Effectively I/O Operations The C Preprocessor Arduino Libraries Appendix A - Suppliers Appendix B - Hardware Components
Learn how to program and use Arduino boards with a series of engaging examples, illustrating each core concept Overview Use Arduino boards in your own electronic hardware & software projects Sense the world by using several sensory components with your Arduino boards Create tangible and reactive interfaces with your computer Discover a world of creative wiring and coding fun! In Detail Physical computing allows us to build interactive physical systems by using software & hardware in order to sense and respond to the real world. C Programming for Arduino will show you how to harness powerful capabilities like sensing, feedbacks, programming and even wiring and developing your own autonomous systems. C Programming for Arduino contains everyth...
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