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Beginning Xcode

Beginning Xcode Image

Book Details:

Publisher:Apress
Series: Apress , Beginning
Author:Matthew Knott
Edition:1
ISBN-10:1430257431
ISBN-13:9781430257431
Pages:552
Published:Mar 04 2014
Posted:Nov 19 2014
Language:English
Book format:PDF
Book size:28.81 MB

Book Description:

Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build. So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then Beginning Xcode is for you. The book focusesonthenew technologies, tools and features that Apple has bundled into the new Xcode 5, tocomplement the latest iOS 7 SDK. You'll learn: How to build iOS apps using the latest Xcode How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control How to take advantage of Xcode's vast libraries, frameworks and bundles How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies How to share your app using organizer, localization, auto layout, and more By the end of this book, you'll have all of the skills and a variety of examples to draw from to get your very first app out the door using Xcode. Maybe, you'll even sell it on Apple iTunes App Store. What youll learnHow to build iOS apps using the latest Xcode How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control How to take advantage of Xcode's vast libraries, frameworks and bundles How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies How to share your app using organizer, localization, auto layout, and more Who this book is for This book is for those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient with writing and testing their code. Table of ContentsPart 1: Getting Acquainted1. Welcome2. Diving Right In3. Project Templates and Getting Around4. Building Interfaces5. Getting Help and Code Completion6. ConstraintsPart 2: Diving Deeper7. Storyboards8. Table and Collection Views9. Frameworks, Libraries and Targets10. Advanced Editing11. Debugging and AnalysisPart 3: Final Preparations and Releasing12. Version Control with Git13. Localization14. The Organizer15. Building, Sharing, and Distributing

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