Beginning XNA 2.0 Game Programming
From Novice to Professional
Book Details:
Pages: | 456 |
Published: | Apr 29 2008 |
Posted: | Nov 19 2014 |
Language: | English |
Book format: | PDF |
Book size: | 5.81 MB |
Book Description:
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you dont have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you dont know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Dont get overwhelmed with details you dont need to know just learn what you need to start creating your own games right now! The fastpaced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. Youll discover and understand all the key concepts required to create smooth, professionallooking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas. What youll learn Game Planning and Programming Basics 2-D Graphics, Audio, and Input Basics Creating Your First 2-D Game Improving Your First 2-D Game Basics of Game Networking Rock Rain Live! 3-D Game Programming Basics Rendering Pipeline, Shaders, and Effects Lights, Camera, Transformations! Generating a Terrain Skeletal Animation Creating a Third-Person Shooter Game Who this book is for Anyone approaching XNA programming for the Xbox 360 for the first time
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