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3D Game Engine Programming

3D Game Engine Programming Image

Book Details:

Publisher:Course Technology PTR
Series: Course Technology
Author:Stefan Zerbst
Edition:1
ISBN-10:1592003516
ISBN-13:9781592003518
Pages:896
Published:Jun 30 2004
Posted:Nov 19 2014
Language:English
Book format:PDF
Book size:127.24 MB

Book Description:

A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines. The availability of a game engine which is ready to rock simplifies the development process of a game, allowing developers to concentrate on the game and gameplay experience. "3D Game Engine Programming" shows game programmers how to develop such an engine.

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