LOVE for Lua Game Programming
|Published:||Oct 03 2013|
|Posted:||Nov 19 2014|
|Book size:||1.21 MB|
Master the Lua programming language and build exciting strategy-based games in 2D using the LVE framework Overview Discover the LVE framework and build games easily and efficiently Learn how to utilize the LVE frameworks tools to create a 2D game world A step-by-step approach to learning game development In Detail LVE is a game development framework for making 2D games using the Lua programming language. LVE is totally free, and can be used in anything from friendly open-source hobby projects, to closed-source commercial ones. Using the Lua programming framework, one can use LVE2D to make any sort of interesting games. LVE for Lua Game Programming will quickly and efficiently guide you through how to develop a video game from idea to prototype. Even if you are new to game programming, with this book, you will soon be able to create as many game titles as you wish without stress. The LVE framework is the quickest and easiest way to build fully-functional 2D video games. It leverages the Lua programming language, which is known to be one of the easiest game development languages to learn and use. With this book, you will master how to develop multi-platform games for Windows, Linux, and Mac OS X. After downloading and installing LVE, you will learn by example how to draw 2D objects, animate characters using sprites, and how to create game physics and game world maps. LVE for Lua Game Programming makes it easier and quicker for you to learn everything you need to know about game programming. If youre interested in game programming, then this book is exactly what youve been looking for. What you will learn from this book Create different environments to make your games more interesting Add sound and music to your games Apply game physics and real-time particle collisions Animate game characters using sprites Deploy your games to Windows, Linux, and Mac platforms Approach This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LVE framework as well as everything you need to know about game development using the Lua programming language. Who this book is written for LVE for Lua Game Programming is for anyone who is interested in learning about desktop game development.
This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such a...
This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge ...
Get ready to dive headfirst into the world of programming! "Game Programming with Python, Lua, and Ruby" offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section?you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby?including functions, string handling, data types, commenting, and arrays and strings?are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you...
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