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LOVE for Lua Game Programming

LOVE for Lua Game Programming Image

Book Details:

Publisher:Packt Publishing
Series: Packt
Author:Darmie Akinlaja
Edition:1
ISBN-10:1782161600
ISBN-13:9781782161608
Pages:106
Published:Oct 03 2013
Posted:Nov 19 2014
Language:English
Book format:PDF
Book size:1.21 MB

Book Description:

Master the Lua programming language and build exciting strategy-based games in 2D using the LVE framework Overview Discover the LVE framework and build games easily and efficiently Learn how to utilize the LVE frameworks tools to create a 2D game world A step-by-step approach to learning game development In Detail LVE is a game development framework for making 2D games using the Lua programming language. LVE is totally free, and can be used in anything from friendly open-source hobby projects, to closed-source commercial ones. Using the Lua programming framework, one can use LVE2D to make any sort of interesting games. LVE for Lua Game Programming will quickly and efficiently guide you through how to develop a video game from idea to prototype. Even if you are new to game programming, with this book, you will soon be able to create as many game titles as you wish without stress. The LVE framework is the quickest and easiest way to build fully-functional 2D video games. It leverages the Lua programming language, which is known to be one of the easiest game development languages to learn and use. With this book, you will master how to develop multi-platform games for Windows, Linux, and Mac OS X. After downloading and installing LVE, you will learn by example how to draw 2D objects, animate characters using sprites, and how to create game physics and game world maps. LVE for Lua Game Programming makes it easier and quicker for you to learn everything you need to know about game programming. If youre interested in game programming, then this book is exactly what youve been looking for. What you will learn from this book Create different environments to make your games more interesting Add sound and music to your games Apply game physics and real-time particle collisions Animate game characters using sprites Deploy your games to Windows, Linux, and Mac platforms Approach This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LVE framework as well as everything you need to know about game development using the Lua programming language. Who this book is written for LVE for Lua Game Programming is for anyone who is interested in learning about desktop game development.

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