eBooks-it.org Logo
eBooks-IT.org Inner Image

Unity 4.x Game Development by Example

Beginner's Guide

Unity 4.x Game Development by Example Image

Book Details:

Publisher:Packt Publishing
Series: Packt , By Example
Author:Ryan Henson Creighton
Edition:1
ISBN-10:1849695261
ISBN-13:9781849695268
Pages:572
Published:Dec 26 2013
Posted:Nov 19 2014
Language:English
Book format:PDF
Book size:9.57 MB

Book Description:

A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x Overview Learn the basics of the Unity 3D game engine by building five small, functional game projects Explore simplification and iteration techniques that will make you more successful as a game developer Take Unity for a spin with a refreshingly humorous approach to technical manuals In Detail Unity is one of the biggest game engines in the world, providing the user with a range of important tools that they need to bring their ideas into reality. Beginner game developers are optimistic, passionate, and ambitious, but that ambition can be dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Games like Angry Birds, Cut the Rope, and Fruit Ninja are fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity, starting today. This book teaches you the ins and outs of the unique Unity game engine interface. Clear and concise code examples written in both Unity Javascript and C# take you through the step-by-step process of building five small, functional games. With this understanding you can start making your own mark on the game industry! With absolutely no programming or game development experience, you will learn how to build five simple games in Unity by following step-by-step instructions, peppered with amusing analogies and anecdotes from an experienced indie developer. Following a primer on simplifying your game ideas to that single "something" that keeps players coming back for more, dive into the Unity game engine by creating a simple bat-and-ball game. From there, you'll build a complete memory game using only the Unity GUI system. After building a 2.5D mouse avoider game, you'll learn how to re-skin the project to completely change the game's theme. Incorporating everything you've learned, you'll return to complete the bat-and-ball game by adding scoring, replay flow, sound effects, and animations. Finally, in the new bonus chapter, you'll program some simple AI (Artificial Intelligence) for a tic tac toe game. "Unity 4.x Game Development by Example" is a fun and light-hearted exploration of one of the most powerful game engines on the market today. Find out what all the fuss is about by getting up to speed using this book! What you will learn from this book Explore the basic development flow of the Unity 3D game engine Understand fundamental programming concepts in both Javascript and C# Develop five different games from inception to completion Discover the secrets new game developers use to be successful when they're just starting out Grasp the nuances of Unity's immediate-mode GUI Completely re-skin a game for fun and (potentially) profit Lengthen gameplay by learning how to use random numbers Explore the process of writing Artificial Intelligence from scratch Approach This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.

Download Link:

Related Books:

XNA 4 3D Game Development by Example

Beginner's Guide
XNA 4 3D Game Development by Example Image
Create action-packed 3D games with the Microsoft XNA Framework Overview Learn the structure of a 3D world and how to implement a variety of 3D techniques including terrain generation and 3D model rendering. Build three different types of 3D games step-by-step, including a first-person maze game, a battlefield tank game, and a 3D sidescrolling action game on the surface of Mars. Learn to utilize High Level Shader Language (HLSL) to add lighting and multi-texturing effects to your 3D scenes. In Detail Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien sa...

Unity Android Game Development by Example

Beginner's Guide
Unity Android Game Development by Example Image
Learn how to create exciting games using Unity 3D for Android with the help of hands-on examples Overview Enter the increasingly popular mobile market and create games using Unity 3D and Android Learn optimization techniques for efficient mobile games Clear, step-by-step instructions for creating a complete mobile game experience In Detail Powerful and continuing to grow, the mobile market has never been bigger and more demanding of great games. Android continues to prove itself as a strong contender in this challenging market. With Unity 3D, great games can be made for Android quickly and easily. With its great deployment system, the Android platform is now only one click away. Unity Android Game Development by Example Beginner's Guide dives strai...

Unity 4.x Game AI Programming

Unity 4.x Game AI Programming Image
Learn and implement game AI in Unity3D with a lot of sample projects and next-generation techniques to use in your Unity3D projects Overview A practical guide with step-by-step instructions and example projects to learn Unity3D scripting Learn pathfinding using A* algorithms as well as Unity3D pro features and navigation graphs. Implement finite state machines (FSMs), path following, and steering algorithms. In Detail This book fills the gap between artificial intelligence (AI) books designed to learn underlying AI algorithms and general Unity3D books written to cover basic scene setup and scripting in Unity3D. Game AI Scripting in Unity3D covers implementing AI techniques such as flocking, pathfinding, path following, and behavior trees in Unity3...



2007 - 2021 © eBooks-IT.org