Mastering Unity 2D Game Development
Book Details:
Pages: | 500 |
Published: | Aug 26 2014 |
Posted: | Nov 19 2014 |
Language: | English |
Book format: | PDF |
Book size: | 12.07 MB |
Book Description:
Become an expert in Unity3D's new 2D system, and then join in the adventure to build an RPG game framework! About This BookLearn the advanced features of Unity 2D to change and customize games to suit your needsDiscover tips and tricks for Unity2D's new toolsetUnderstand scripting, deployment, and platform integration with an example at each stepGet a whole life-cycle overview of game development, from advanced scripting, monetization, marketing and deploymentWho This Book Is ForIf you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know. In Detail Unity3D has long been seen as a massive 3D game-making middleware system, with lots of power and an easy-to-use editor. Now, with 2D games back in fashion, Unity has created a 2D toolset for developers with the know-how to create great games.If you are looking for a book that will show you how to make a fully functional, customizable RPG game end to end, then this is the book for you. You will learn how to build an RPG game framework, learning lots of tips and tricks along the way, from advanced C# scripting to getting the most out of Unity's built in features such as Mecanim and curves in ways you may have not even considered.By the end of this book, you will be able to architect, create, deploy, and integrate your game with all of your intended platforms, and have the knowledge to build and customize the Unity editor for the games you create with confidence. You will also be tooled with tricks from the trade on marketing, monetization, targeting as many platforms as possible, with a keen focus on how to best profit from your title.
Combine classic 2D with today's technology to build great games with Unity's latest 2D tools Overview Build a 2D game using the native 2D development support in Unity 4.3 Create a platformer with jumping, falling, enemies, and a final boss Full of exciting challenges which will help you polish your game development skills In Detail Prepare yourself to travel back to the 90s and build a game like they used to make, using today's technology. That's right; we're talking about making 2D games using Unity! This book will help you build 2D games in Unity using the engine's 2D technologies added in Version 4.3. You'll learn the basics of importing assets and building foundation technology all the way up to full combat and boss battles! With the book's str...
This book is intended for both professionals game developers and hobbist who are interested in making games with Unity. Users are expected to have knowledge of basics / fundamentals of unity 2D game development and should have a working knowledge of C#....
2D games are hugely popular across a wide range of platforms and the ideal place to start if you're new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game.C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of ...
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