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Game Programming All in One

Game Programming All in One Image

Book Details:

Publisher:Muska & Lipman/Premier-Trade
Series: Course Technology
Author:Jonathan S. Harbour
Edition:1
ISBN-10:1931841233
ISBN-13:9781931841238
Pages:992
Published:Feb 02 2002
Posted:Nov 19 2014
Language:English
Book format:PDF
Book size:26.48 MB

Book Description:

When combined with Visual C++, Game Programming All in One provides everything you need to get started as a game developer. Divided into increasingly advanced sections, it covers the most important elements of game development. Less experienced developers can start with the basics of C++ programming and can test their skills by developing two simple text games. After that, you're ready to move on to Windows programming and the main components of DirectX: DirectGraphics, DirectSounds, and DirectInput. Enhance your game design skills as you build a game library that you will use throughout the remainder of the book. The final sections cover advanced programming topics including mathematics, physics, and artificial intelligence. Put your new skills to the test as you conclude by building a full game.

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