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Test iOS Apps with UI Automation

Bug Hunting Made Easy


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Book Details:

Publisher:Pragmatic Bookshelf
Series: Pragmatic Bookshelf , Made Easy
Author:Jonathan Penn
Edition:1
ISBN-10:1937785521
ISBN-13:9781937785529
Pages:200
Published:Aug 08 2013
Posted:Nov 19 2014
Language:English
Book format:PDF
Book size:16.61 MB

Book Description:

If you're an iOS developer or QA professional tapping through an app to reproduce bugs or performance issues you thought were solved two releases ago, then this is your book. Learn how to script the user interface, assert correct behavior, stub external dependencies, reproduce performance problems, organize test code for the long haul, and automate the whole process so the machine does the work. You'll walk through a comprehensive strategy with techniques using Apple's tools that you can apply to your own apps. Automated user interface testing is an important part of a comprehensive testing strategy for iOS applications. By scrutinizing your app through the eyes and actions of the user, you raise confidence that features are wired up right and behave as you expect. Through this book you'll learn how to do full-stack testing of your iOS apps in both the simulator and on the device with Apple's built-in tools. You'll write behavioral tests in UI Automation that help protect against regressions. You'll write scripts to repeat steps in Instruments to reproduce performance bugs. With a little ingenuity, you'll build a workflow that gives the feedback you need. Grow a test suite by working with a real application that uses Core Data and network requests. Learn how to describe expected behavior in test scripts, launch the app in a specific state, and stub external dependencies for completely isolated and repeatable tests. Along the way, you'll practice how to organize your test code and run it hands-free from the command line. By the end, you'll have the tools and habits you need to tackle the unique testing problems you'll face while building best-of-breed native iOS apps for your users.What You Need You'll need a Mac running at least Mac OS X Lion (10.7) and Xcode 4.6.

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