Book Details:
Publisher: | Springer Vieweg |
Series: |
Springer
|
Author: | Thomas Lerner |
Edition: | 1 |
ISBN-10: | 3658032502 |
ISBN-13: | 9783658032500 |
Pages: | 180 |
Published: | Nov 29 2013 |
Posted: | Feb 19 2015 |
Language: | English |
Book format: | PDF |
Book size: | 6.06 MB |
Book Description:
Paying with mobile devices such as mobile phones or smart phones will expand worldwide in the coming years. This development provides opportunities for various industries (banking, telecommunications, credit card business, manufacturers, suppliers, retail) and for consumers.The book comprehensively describes current status, trends and critical aspects of successful mobile payment. It combines theory and practice. Comprising essential aspects of a successful mobile payment as well as successful case studies and practical examples, this book is for all who are developing, offering and using mobile payment.
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Mobile Web Development shows you how to build a mobile presence for your web applications and sites. It covers targeting different mobile web browsers, sending and receiving SMS and MMS messages, accepting mobile payments, and developing voice- and touchtone-response systems. This book is for web developers who want to provide mobile support for their applications. The book assumes some knowledge of HTML, CSS, and JavaScript. The reader should also know a server-side language. The examples in the book use PHP, but can be adapted easily to other languages. The book does not use J2ME, focusing instead on using the phone's web browser and other standard features....
Building games for the Windows Phone and other mobile devices
This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB .NET. You will be walked through every aspect of developing for the Windows Mobile platformfrom setting up your development environment for the first time to creating advanced 3D graphics. Finally, youll learn how you can make your applications available to others, whether distributing for free or selling online. Using extensive code samples throughout, youll gather all the information needed to create your own games and distribute them successfully for others to enjoy. Aimed primarily at C# developers, almost everything in the book can be used in VB .NET too. ...
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