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Apr 15 2017 Added eBooks Page 2

Download free Apr 15 2017 Added eBooks Page 2

Scrum

The Art of Doing Twice the Work in Half the Time
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We live in a world that is broken. For those who believe that there must be a more agile and efficient way for people to get things done, here from Scrum pioneer Jeff Sutherland is a brilliantly discursive, thought-provoking book about the leadership and management process that is changing the way we live. In the future, historians may look back on human progress and draw a sharp line designating 'before Scrum' and 'after Scrum.' Scrum is that ground-breaking. It already drives most of the world's top technology companies. And now it's starting to spread to every domain where leaders wrestle with complex projects. If you've ever been startled by how fast the world is changing, Scrum is one of the reasons why. Productivity gains of as much as 1200% ha...

Testing R Code

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Learn how to write R code with fewer bugs. The problem with programming is that you are always one typo away from writing something silly. Likewise with data analysis, a small mistake in your model can lead to a big mistake in your results. Combining the two disciplines means that it is all too easy for a missed minus sign to generate a false prediction that you dont spot until its too late. Testing is the only way to be sure that your code, and your results, are correct. Testing R Code teaches you how to perform development-time testing using the testthat package, allowing you to ensure that your code works as intended. The book also teaches run-time testing using the assertive package; enabling your users to correctly run your code. After beginning...

I Am Error

The Nintendo Family Computer Entertainment System Platform
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In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of "My Name is Error," a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, w...


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