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Aung Sithu Kyaw eBooks

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Unity 4.x Game AI Programming

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Learn and implement game AI in Unity3D with a lot of sample projects and next-generation techniques to use in your Unity3D projects Overview A practical guide with step-by-step instructions and example projects to learn Unity3D scripting Learn pathfinding using A* algorithms as well as Unity3D pro features and navigation graphs. Implement finite state machines (FSMs), path following, and steering algorithms. In Detail This book fills the gap between artificial intelligence (AI) books designed to learn underlying AI algorithms and general Unity3D books written to cover basic scene setup and scripting in Unity3D. Game AI Scripting in Unity3D covers implementing AI techniques such as flocking, pathfinding, path following, and behavior trees in Unity3...


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