Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine About This Book * Optimize CPU cycles, memory usage, and GPU throughput for any Unity3D application * Master optimization techniques across all Unity Engine features including Scripting, Asset Management, Physics, Graphics Features, and Shaders * A practical guide to exploring Unity Engine's many performance-enhancing methods Who This Book Is For This book is intended for intermediate and advanced Unity developers who have experience with most of Unity's feature-set, and who want to maximize the performance of their game. Familiarity with the C# language will be needed. What You Will Learn * Use the Unity Profiler to fi...