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AI for Game Developers

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Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.Fortunately, advanced AI game techniques are within the grasp of every game developer--not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be...

Introduction to Pattern Recognition

Statistical, Structural, Neural and Fuzzy Logic Approaches
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An introduction to pattern recognition, this text is meant for students in computer science and related fields in science and technology. Algorithms and real world applications accompany most of the topics in the text. In addition to statistical and structural approaches, novel topics such as fuzzy pattern recognition and pattern recognition via neural networks are also reviewed. Each topic is followed by several examples solved in detail....

2D Object Detection and Recognition

Models, Algorithms, and Networks
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Two important subproblems of computer vision are the detection and recognition of 2D objects in gray-level images. This book discusses the construction and training of models, computational approaches to efficient implementation, and parallel implementations in biologically plausible neural network architectures. The approach is based on statistical modeling and estimation, with an emphasis on simplicity, transparency, and computational efficiency.The book describes a range of deformable template models, from coarse sparse models involving discrete, fast computations to more finely detailed models based on continuum formulations, involving intensive optimization. Each model is defined in terms of a subset of points on a reference grid (the template),...

Information Theory, Inference and Learning Algorithms

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Information theory and inference, often taught separately, are here united in one entertaining textbook. These topics lie at the heart of many exciting areas of contemporary science and engineering - communication, signal processing, data mining, machine learning, pattern recognition, computational neuroscience, bioinformatics, and cryptography. This textbook introduces theory in tandem with applications. Information theory is taught alongside practical communication systems, such as arithmetic coding for data compression and sparse-graph codes for error-correction. A toolbox of inference techniques, including message-passing algorithms, Monte Carlo methods, and variational approximations, are developed alongside applications of these tools to cluste...


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