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The A+ Certification & PC Repair

Handbook
The A+ Certification & PC Repair Image
Many A+ certification guides prepare aspiring PC technicians to pass the exam, but don't put test objectives in a "practical use" context. Other PC repair guides cover A+ exam objectives in a real-world setting, but don't prepare students well enough to pass the test and get certified. The A+ Certification and PC Repair Handbook solves this problem by combining a complete test preparation for the new A+ examinations (220-301 and 220-302) with a hands on guide that reflects how the A+ exam questions apply to real-world PC repair problems. The book teaches users how to install and troubleshoot hardware, and provides solutions to common operating system-related problems for machines running Microsoft Windows 9x, Me, 2000, and XP. Each chapter ...

ShaderX3

Advanced Rendering with DirectX and OpenGL
ShaderX3 Image
Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programming. All of the articles evolved from the work and experiences of industry pros, and all of the sections were edited by shader programming experts. With the rapid advances in DirectX, OpenGL, and graphics cards, vertex and pixel shaders are becoming more widely used in high-end graphics and game development. The challenges of mastering these techniques can be daunting for new programmers, but with this comprehensive collection of ready-to-use techniques, they'll get up to speed quickly. And for the more experienced programme...

Professional Web Design

Techniques and Templates
Professional Web Design Image
3rd Edition
Learning CSS technology and continually improving one's design and developer skills is essential for every Web designer. Professional Web Design: Techniques and Templates (CSS and XHTML), Third Edition educates beginning-to-intermediate Web designers on crucial design issues through general discussion, case studies, and helpful tips and techniques. Using easy-to-understand language and concepts, the book bridges the knowledge gap from XHTML table-based design to full CSS-based design, helping you master the most current technologies and techniques needed. With over 13 years of experience as a Web designer for Fortune 500 companies, non-profi ts, and sm...

Object-Oriented Programming

Object-Oriented Programming Image
Object-Oriented Programming: From Problem Solving to Java provides a thorough, easy-to-follow reference to master object-oriented programming principles. Throughout the text, problem solving and programming techniques are presented in modeling diagrams, pseudo-code, and flowcharts. Users then learn how to put theory into practice using actual Java code. Unlike "cookbook" guides where users blindly follow the instructions this book encourages users to explore their problem solving creativity, and then test their ideas in a real-world environment. By first learning the concepts involved in object-oriented programming, and then learning how to put them into use, readers not only learn Java, but they also learn how to become more efficient prog...

Mathematics for 3D Game Programming and Computer Graphics

Mathematics for 3D Game Programming and Computer Graphics Image
2nd Edition
This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge ...



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