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Inside Smalltalk

Inside Smalltalk Image
A two-volume guide to object-oriented programming that presents the Smalltalk system as a powerful and efficient prototyping and development environment. Volume one introduces the fundamentals of object-oriented programming and Smalltalk, describes the Smalltalk programming environment and covers the language's basic and graphical classes. It features extensive treatment of graphical and user interface classes, details individual classes, including relationships between related classes and design rationales. The book has been written to be used in parallel with the Smalltalk system....

Smalltalk With Style

Smalltalk With Style Image
Bridging the gap between well established software engineering principles and the real-world practice of programming, this book presents guidelines for programming in the Smalltalk language that will result in source code that is clear, easy to read, and easy to understand. Covers layout and structure; comments; code formatting; software reuse and overall program structure; reliability and portability; tips, tricks, and traps. For product managers and programmers using all object-oriented languages....

The Art and Science of Smalltalk

The Art and Science of Smalltalk Image
This practical text provides an introduction to programming in Smalltalk, and explains the most efficient ways to think about and work with the system. Split into two parts, the first part covers the important technical background for programmers and managers, while the second part introduces some of the basic philosophy of Smalltalk. This text aims to demystify the transition from conventional programming to programming with Smalltalk. It includes a step-by-step guide, taking the reader through the basics, via object-oriented programming with the Smalltalk language and its development environment, right up to designing, coding and debugging programs....

Java How to Program

Java How to Program Image
9th Edition
The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Their Live Code Approach features thousands of lines of code in hundreds of complete working programs. This enables readers to confirm that programs run as expected. Java How to Program (Early Objects) 9e contains an optional extensive OOD/UML 2 case study on developing and implementing the software for an automated teller machine.This edition covers both Java SE7 and SE6....

JavaScript for Programmers

JavaScript for Programmers Image
PRACTICAL, EXAMPLE-RICH COVERAGE OF: XHTML CSS JavaScript: Control Statements, Functions, Arrays, Objects JSON (JavaScript Object Notation) XHTML DOM: Objects and Collections JavaScript Event-Driven Programming XML and RSS XML DOM Rich Internet Applications Asynchronous JavaScript and XML (Ajax) XMLHttpRequest Dojo Toolkit Consuming Web Services And more VISIT WWW.DEITEL.COM Download code examples Check out the growing list of programming, Web 2.0 and software-related Resource Centers To receive updates for this book, subscribe to the free Deitel Buzz Online e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived issues of the Deitel Buzz Online Contact deitel@deitel.com for information on corpo...



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