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Games on Symbian OS

A Handbook for Mobile Development
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The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold.The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra.Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS prov...

Games and Information

An Introduction to Game Theory
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4th Edition
Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. Written for introductory courses seeking a little rigor. The 4th edition brings the material fully up-to-date and includes new end-of-chapter problems and classroom projects, as well as a math appendix. Accompanied by a comprehensive website featuring solutions to problems and teaching notes....

GSM Switching, Services and Protocols

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2nd Edition
Since the publication of the first edition the number of GSM subscribers has exploeded and it is now deployed in more than 140 countries worldwide. Revised and updated GSM Switching, Services and Protocols now features the abundant new services and applications that GSM can provide. By focusing on the fundamentals of the mobile radio systems, it provides an excellent introductory insight to the whole area of GSM cellular radio. By providing an easy-to-follow instructive text, this second edition will have insight appeal to telecommunication engineers, researchers, adn developers. The highly graphical approach and numerous illustrations will also make i...

GPS For Dummies

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GPS For Dummies gives new meaning to finding yourself. In fact, with a GPS (global positioning system) receiver, you can determine precisely where you are anywhere on this planet. If you're are planning on buying a GPS receiver or if you have one and want to get your money's worth, this guide tells you what you need to know, including:Basic GPS principles and concepts such as waypoints, routes, tracks, and coordinate systemsRecommended features for GPS receivers to be used in various types of activities, including hiking, mountain biking, cross country skiing, geocaching, hunting, ATVing, mapping, and moreHow to do digital mapping on your computer, including software packages you can use to work with aerial photos, topographic maps, and road mapsThe ...

GIMP Bible

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The ultimate reference and guide to the GNU image manipulation programGIMP is a free, Photoshop-like image manipulation program, and as its use grows, so does the demand for detailed instruction on how to get the very most out of it. GIMP Bible is the most comprehensive and current independent GIMP reference available that goes beyond official documentation.If you're a digital artist or photographer, the step-by-step explanations in this authoritative guide show you how to power-use GIMP throughout a production pipeline. Topics include understanding the GIMP interface and how to work with it, how to use all of GIMP's tools to create high-quality images, GIMP's default filters and plug-ins, advanced techniques for customization with Python and Scheme ...



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