Cryptography for Internet and Database Applications
Developing Secret and Public Key Techniques with Java
Book Details:
Publisher: | Wiley |
Series: |
Wiley
|
Author: | Nick Galbreath |
Edition: | 1 |
ISBN-10: | 0471210293 |
ISBN-13: | 9780471210290 |
Pages: | 416 |
Published: | Sep 23 2002 |
Posted: | Nov 19 2014 |
Language: | English |
Book format: | PDF |
Book size: | 1.36 MB |
Book Description:
Cryptography is the gold standard for security. It is used to protect the transmission and storage of data between two parties by encrypting it into an unreadable format. Cryptography has enabled the first wave of secure transmissions, which has helped fuel the growth of transactions like shopping, banking, and finance over the world's biggest public network, the Internet. Many Internet applications such as e-mail, databases, and browsers store a tremendous amount of personal and financial information, but frequently the data is left unprotected. Traditional network security is frequently less effective at preventing hackers from accessing this data. For instance, once-private databases are now completely exposed on the Internet. It turns out that getting to the database that holds millions of credit card numbers-the transmission-is secure through the use of cryptography, but the database itself isn't, fueling the rise of credit card information theft.A paradigm shift is now under way for cryptography. The only way to make data secure in any application that runs over the Internet is to use secret (also known as private) key cryptography. The current security methods focus on securing Internet applications using public keys techniques that are no longer effective. In this groundbreaking book, noted security expert Nick Galbreath provides specific implementation guidelines and code examples to secure database and Web-based applications to prevent theft of sensitive information from hackers and internal misuse.
Discover the Essentials for Developing Databases for Internet and Intranet Applications
Teaches you how to develop Java programs, from start to finish, for connecting to databases using Java's new database connectivity environment, JDBC. Tells how to easily install drivers for most databases. Features a section on programming ODBC Java programs, including a robust ODBC client template for developing your own applications. Features a handy, ready-to-use Interactive SQL query client, including fully-explained and annotated source code. Teaches how to write your own database drivers for the JDBC. Reveals how to optimize your Java database programs for maximum efficiency and minimum time....
For Windows, Web and Database Applications
MICROSOFT VISUAL BASIC 2010: COMPLETE teaches students the essentials of computer programming using the latest Visual Basic programming language, Visual Basic 2010. Nine chapters and four appendices cover topics such as designing a Visual Basic user interface, creating a windows application, variables and arithmetic operations, mobile applications using decision structures, loop structures, Visual Studio tools for Office applications, and function procedures and exception handling. Written in a straight-forward style with the innovative Guided Program Development section in each chapter, this text makes it easy for any novice programmer to understand the core capabilities and fundamental skills and techniques for Visual Basic 2010....
For Games and Interactive Applications
2nd Edition
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform n...
2007 - 2021 © eBooks-IT.org