eBooks-it.org Logo
eBooks-IT.org Inner Image

Beginning Math and Physics

For Game Programmers

Beginning Math and Physics Image

Book Details:

Publisher:New Riders
Series: New Riders , Beginning
Author:Wendy Stahler
Edition:1
ISBN-10:0735713901
ISBN-13:9780735713901
Pages:504
Published:Apr 01 2004
Posted:Nov 19 2014
Language:English
Book format:CHM
Book size:2.69 MB

Book Description:

Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide! Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion you need to improve your level of game development. Each chapter includes exercises to make the learning stick, and Visualization Experience sections are sprinkled throughout that walk you through a demo of the chapter's content. By the end of the volume, you'll have a thorough understanding of all of the math and physics concepts, principles, and formulas you need to control and enhance your user's gaming experience.

Download Link:

Related Books:

Physics for Game Developers

Science, math, and code for realistic effects
Physics for Game Developers Image
2nd Edition
If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices.Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whethe...

Beginning XSLT and XPath

Transforming XML Documents and Data
Beginning XSLT and XPath Image
Provides the basic education in the XSLT processing model that developers have requestedThe growth of XML content management applications is boosting the demand for XSLT and XPath skills. This beginning Wrox book provides a firm foundation in the XSLT processing model, giving developers an important skillset.If, like many developers, you've had trouble grasping the XSLT processing model, you'll appreciate how this book focuses specifically on what you need to know. XSLT examples address the often-requested processing steps for typical XML document and data vocabularies. You will see exactly how XSLT relies on XPath, and how the processing model differs from most programming languages. A case study demonstrates how to build a static Web site using XSL...

Beginning iPhone and iPad Web Apps

Scripting with HTML5, CSS3, and JavaScript
Beginning iPhone and iPad Web Apps Image
This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKits support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. Beginning iPhone iPad Web Apps takes you through the latest mobile web standards as well as the specific features of the iPhone and iPad. Youll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. Youll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them. The market for web apps for the iPhon...



2007 - 2021 © eBooks-IT.org