eBooks-it.org Logo
eBooks-IT.org Inner Image

Character Development in Blender 2.5

Character Development in Blender 2.5 Image

Book Details:

Publisher:Cengage Learning PTR
Series: Course Technology
Author:Jonathan Williamson
Edition:1
ISBN-10:1435456254
ISBN-13:9781435456259
Pages:496
Published:Jun 17 2011
Posted:Nov 19 2014
Language:English
Book format:PDF
Book size:9.79 MB

Book Description:

Written for everyone from beginning Blender artists to experienced animators and game developers, CHARACTER DEVELOPMENT IN BLENDER 2.5 shows readers how to model believable characters using Blender, a free, open source 3d animation package. Covering the technical, artistic, and theoretical aspects of character development, the book provides an in-depth look at Blender's modeling tools and includes information on modeling, sculpting, materials, lighting, rendering, and more. Written in a tutorial style with step-by-step instructions the book also includes an accompanying CD-Rom that features the Blender 2.5 software and sample art. About the Book Character Development in Blender 2.5 provides instruction both to Blender and to character modeling, explaining the various Blender tools and how to use them to create amazing, believable 3D characters. Providing both the how and why behind each new tool or skill presented, the book is written in a step-by-step format so you can easily follow along. Divided into five parts, the book covers box modeling, poly-by-poly modeling, sculpting, retopologizing, normal mapping, and more. You'll begin by learning the raw basics of Blender, giving you an understanding of how the Blender interface works, how you can manipulate objects in 3D space, and how to customize your Blender experience. You'll then get an introduction to some of the modeling features of Blender and how you can manipulate meshes with Bender's various modeling tools, modifiers, and sculpting functionality. In Part Three, you'll move on to the real focus of the book: modeling the character, focusing on the workflow, and various modeling techniques. Part Four provides a brief introduction to lighting and rendering characters, before the final section of the book walks you through the process needed to prepare the character for complete texturing, and shows how to bake and apply normal maps to a low-resolution version of the character. Character Development in Blender 2.5 shows you everything you need to get started as a character modeler and Blender artist. Covers the latest Blender release, version 2.5. Suitable for animators, game developers, and filmmakers interested in creating characters. The accompanying CD-ROM features the Blender 2.5 software, sample art, and complete video tutorials.


Download Link:

Related Books:

Blender 2.5 Character Animation Cookbook

Blender 2.5 Character Animation Cookbook Image
With this highly focused book you'll learn how to bring your characters to life using Blender, employing everything from realistic movement to refined eye control. Written in a user-friendly manner, it's the only guide dedicated to this subject. Overview Learn how to create efficient and easy to use character rigs Understand and make your characters , so that your audience believes they're alive See common approaches when animating your characters in real world situations Learn the techniques needed to achieve various setups, from IK-FK blending to corrective shape keys and eyes controllers The only book to cover advanced aspects of working with character animation in Blender. What you will learn from this book Refine your animation with Blender ...

Blender 2.5 Lighting and Rendering

Blender 2.5 Lighting and Rendering Image
Each chapter develops a different aspect of a Blender technique. The book is essentially a step-by-step tutorial, which builds up your knowledge throughout. It has practical examples such as lighting a tricycle in open space, lighting a wine bottle on a table, and lighting a room that has a lamp as well as sunlight coming in through the window. These examples will show you how to implement the different Blender techniques in your work. If you are a Blender user and you want to improve the quality of your renders, this book is for you. You need to have experience in Blender and know your way around the Blender interface. You may be a professional or freelancer or hobbyist willing to increase the quality of your portfolio and interested in adding perfe...

Blender 2.5 Materials and Textures Cookbook

Blender 2.5 Materials and Textures Cookbook Image
Over 80 great recipes to create life-like Blender objects Overview Master techniques to create believable natural surface materials Take your models to the next level of realism or artistic development by using the material and texture settings within Blender 2.5. Take the hassle out of material simulation by applying faster and more efficient material and texture strategies Part of Packt's Cookbook series: Each recipe is a logically organized according to the surface types with clear instructions and explanations on how these recipes can be applied across a range of materials including complex materials such as oceans, smoke, fire and explosions. In Detail Blender 2.5 is one of the most usable 3D suites available. Its material and texture function...



2007 - 2021 © eBooks-IT.org