eBooks-it.org Logo
eBooks-IT.org Inner Image

Beginning C++

Beginning C++ Image

Book Details:

Publisher:Apress
Series: Apress , Beginning
Author:Ivor Horton
Edition:1
ISBN-10:148420008X
ISBN-13:9781484200087
Pages:594
Published:Nov 19 2014
Posted:Feb 03 2015
Language:English
Book format:PDF
Book size:7.16 MB

Book Description:

Beginning C++ is a tutorial for beginners in C++ and discusses a subset of C++ that is suitable for beginners. The language syntax corresponds to the C++14 standard. This book is environment neutral and does not presume any specific operating system or program development system. There is no assumption of prior programming knowledge.All language concepts that are explained in the book are illustrated with working program examples. Most chapters include exercises for you to test your knowledge. Code downloads are provided for examples from the text and solutions to the exercises and there is an additional download for a more substantial project for you to try when you have finished the book.This book introduces the elements of the C++ standard library that provide essential support for the language syntax that is discussed. While the Standard Template Library (STL) is not discussed to a significant extent, a few elements from the STL that are important to the notion of modern C++ are introduced and applied.Beginning C++ is based on and supersedes Ivor Horton's previous book, Beginning ANSI C++.What youll learnHow to work with fundamental C++ data types and do calculationsHow to build logic into a program using loops, choices, decisions and moreHow to work with arrays, vectors, and stringsHow to use raw pointers and smart pointers How to program with functions and deal with program files and pre-processing directivesHow to define your own data types using classes and class operationsHow to implement operator overloading for your own data typesHow to apply class inheritance and use virtual functions to obtain polymorphism and errors/exception handlingHow to signal and handle errors using exceptions How to define and use function templates and class templates How to do file input and output with C++Who this book is for This book is for industry practitioners and students wanting to learn C++ and use this as a reference guide for their applications. Table of ContentsChapter 1: Basic IdeasChapter 2: Introducing Fundamental Types of DataChapter 3: Working Fundamental TypesChapter 4: Making DecisionsChapter 5: Arrays and LoopsChapter 6: Pointers and ReferencesChapter 7: Working with StringsChapter 8: Defining FunctionsChapter 9: Lambda ExpressionsChapter 10: Preprocessor directivesChapter 11: Defining your own Data TypesChapter 12: Operator OverloadingChapter 13: InheritanceChapter 14: Virtual Functions and PolymorphismChapter 15: Runtime Errors and ExceptionsChapter 16: Class TemplatesChapter 17: File Input and Output

Download Link:

Related Books:

Beginning C for Arduino

Learn C Programming for the Arduino
Beginning C for Arduino Image
Beginning C for Arduinois written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration ofhow you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino willteach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines During the course of the book, you willlearn the basics of pro...

Beginning C# 2008 Objects

From Concept to Code
Beginning C# 2008 Objects Image
Updated with the changes to C#, Beginning C# 2008 Objects: From Concepts to Code introduces complete beginners to C# coding practice with a solid methodological foundation written by two criticallyacclaimed experts in the field, already authors of the bestselling Beginning C# Objects. By building from first principles in objectoriented terminology, then advancing through application design with Unified Modeling Language (UML)into practical examples, Beginning C# 2008 Objects: From Concepts to Code provides a foundational guide written from the perspective of two experienced, working authorities on C#. Working coders will benefit from the objectoriented cast of the book and its section on usecase modeling. This is the book to read if you want to deep...

Beginning C# Game Programming

Beginning C# Game Programming Image
"Beginning C# Game Programming" approaches the topic of programming with C# for a total beginner, first easing the reader into the techniques of C#, and then slowly combining all of the information together enabling the reader to create a complete computer game. Divided into two comprehensive sections, this book first provides readers with the techniques and skills that they need to program with C#, including the basics of .NET and computer programming. The second section concentrates on programming for games. Readers will learn how to use C# to interface with DirectX 9 and will cover the basics of graphics, input, and sound....

Beginning C# 3.0

An Introduction to Object Oriented Programming
Beginning C# 3.0 Image
Learn all the basics of C# 3.0 from Beginning C# 3.0: An Introduction to Object Oriented Programming, a book that presents introductory information in an intuitive format. If you have no prior programming experience but want a thorough, easy-to-understand introduction to C# and Object Oriented Programming, this book is an ideal guide. Using the tutorials and hands-on coding examples, you can discover tried and true tricks of the trade, understand design concepts, employ debugging aids, and design and write C# programs that are functional and that embody safe programming practices....



2007 - 2018 © eBooks-IT.org