Programming Sound with Pure Data
Make Your Apps Come Alive with Dynamic Audio
Book Details:
Pages: | 200 |
Published: | Feb 06 2014 |
Posted: | Jan 14 2015 |
Language: | English |
Book format: | PDF |
Book size: | 5.61 MB |
Book Description:
For intermediate programmers, beginning sound designers.Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games--sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences. Add sound effects or music to your web, Android, and iOS apps and games--sound that can react to changing environments or user input dynamically (at least in the native apps). You can do all this with Pure Data, a visual programming language for digital sound processing.Programming Sound with Pure Data introduces and explores Pure Data, building understanding of sound design concepts along the way. You'll start by learning Pure Data fundamentals and applying them, creating realistic sound effects. Then you'll see how to analyze sound and re-create what you hear in a recorded sample. You'll apply multiple synthesis methods to sound design problems. You'll finish with two chapters of real-world projects, one for the web, and one for an iOS and Android app. You'll design the sound, build the app, and integrate effects using the libpd library.Whether you've had some experience with sound synthesis, or are new to sound design, this book is for you. These techniques are perfect for independent developers, small shops specializing in apps or games, and developers interested in exploring musical apps.
Make: Action is your gateway into the world of actuators and transducers: the counterparts to sensors. Just as sensors let you monitor the real world, these devices let you do things in, with, and to things in the physical world. You'll learn how to display things with LEDs and displays, move things around with motors and pumps, and create sound and vibration. Sensors let you know what's going on in the world; with Make: Action, your projects and creations will shape the world around them!...
Designing RIA and AIR Applications with Remote Data Sources
Design and create functional applications that interact with remote data sources. You get a thorough introduction to the latest Flash Builder tools learning how you can use the built-in wizards, MXML or pure ActionScript 3 to build information-rich applications for the browser or AIR applications. Hand's on tutorials guide you through each iteration including building user interaction, charting, incorporating audio and video, customizing the UI; and a code repository provides re-usable code that you can modify and deploy in your own applications....
Program Design Including Data Structures
6th Edition
C++ PROGRAMMING: PROGRAM DESIGN INCLUDING DATA STRUCTURES, Sixth Edition remains the definitive text for the CS1/CS2 course sequence. D.S. Malik's time-tested, student-centered methodology uses a strong focus on problem-solving and full-code examples to vividly demonstrate the how and why of applying programming concepts and utilizing C++ to work through a problem. This new edition includes updated end-of-chapter exercises, new debugging exercises, an earlier introduction to variables and a streamlined discussion of user-discussion of user-defined functions. Malik's text ensures students learn how to apply the C++ programming language, and are motivate...
2007 - 2021 © eBooks-IT.org