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OpenGL 4 Shading Language Cookbook

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2nd Edition
Over 70 recipes demonstrating simple and advanced techniques for producing high-quality, real-time 3D graphics using OpenGL and GLSL 4.x Overview Discover simple and advanced techniques for leveraging modern OpenGL and GLSL Learn how to use the newest features of GLSL including compute shaders, geometry, and tessellation shaders Get to grips with a wide range of techniques for implementing shadows using shadow maps, shadow volumes, and more Clear, easy-to-follow examples with detailed explanations and full, cross-platform source code available from GitHub In Detail OpenGL Shading Language (GLSL) is a programming language used for customizing parts o...


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