eBooks-it.org Logo
eBooks-IT.org Inner Image

CRC Press eBooks Page 27

Download free CRC Press eBooks Page 27

MATLAB

Simulations for Radar Systems Design
MATLAB Image
Simulation is integral to the successful design of modern radar systems, and there is arguably no better software for this purpose than MATLAB. But software and the ability to use it does not guarantee success. One must also: Understand radar operations and design philosophy Know how to select the radar parameters to meet the design requirements Be able to perform detailed trade-off analysis in the context of radar sizing, modes of operation, frequency selection, waveforms, and signal processing Develop loss and error budgets associated with the design MATLAB Simulations for Radar Systems Design teaches all of this and provides the M-files and hands-on simulation experience needed to design and analyze radar systems. Part I forms a comprehensive desc...

Hard Disk Drive

Mechatronics and Control
Hard Disk Drive Image
The hard disk drive is one of the finest examples of the precision control of mechatronics, with tolerances less than one micrometer achieved while operating at high speed. Increasing demand for higher data density as well as disturbance-prone operating environments continue to test designers' mettle. Explore the challenges presented by modern hard disk drives and learn how to overcome them with Hard Disk Drive: Mechatronics and Control.Beginning with an overview of hard disk drive history, components, operating principles, and industry trends, the authors thoroughly examine the design and manufacturing challenges. They start with the head positioning servomechanism followed by the design of the actuator servo controller, the critical aspects of spin...

MIMO Power Line Communications

Narrow and Broadband Standards, EMC, and Advanced Processing
MIMO Power Line Communications Image
One of the first publications of its kind in the exciting field of multiple input multiple output (MIMO) power line communications (PLC), MIMO Power Line Communications: Narrow and Broadband Standards, EMC, and Advanced Processing contains contributions from experts in industry and academia, making it practical enough to provide a solid understanding of how PLC technologies work, yet scientific enough to form a base for ongoing RD activities. This book is subdivided into five thematic parts. Part I looks at narrow- and broadband channel characterization based on measurements from around the globe. Taking into account current regulations and electromagnetic compatibility (EMC), part II describes MIMO signal processing strategies and related capacity a...

X86 Assembly Language and C Fundamentals

X86 Assembly Language and C Fundamentals Image
The predominant language used in embedded microprocessors, assembly language lets you write programs that are typically faster and more compact than programs written in a high-level language and provide greater control over the program applications. Focusing on the languages used in X86 microprocessors, X86 Assembly Language and C Fundamentals explains how to write programs in the X86 assembly language, the C programming language, and X86 assembly language modules embedded in a C program. A wealth of program design examples, including the complete code and outputs, help you grasp the concepts more easily. Where needed, the book also details the theory behind the design. Learn the X86 Microprocessor Architecture and Commonly Used Instructions Assembly...

Learning Java Through Games

Learning Java Through Games Image
Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience. Taking an application-motivated approach, the text presents an abundance of games. Students must read through the whole chapter to understand all the features that are needed to implement the game. Most chapters start with a description of a game and then introduce different Java constructs for implementing the features of the game on need-to-use bases. The text teaches students not only how to write code that works bu...



2007 - 2017 © eBooks-IT.org