Book Details:
Pages: | 472 |
Published: | Feb 23 2006 |
Posted: | Nov 19 2014 |
Language: | English |
Book format: | CHM |
Book size: | 23.33 MB |
Book Description:
The fastest, easiest, most comprehensive way to learn Adobe After Effects 7! Classroom in a Book, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does--an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe After Effects 7.0 Classroom in a Book contains eleven lessons and a bonus DVD with lesson files. The book covers the basics of learning Adobe After Effects, and countless tips and techniques to help you quickly become an After Effects artist. You'll get thorough training in digital video effects and production as well as learn about After Effects 7.0's new features, including motion tracking, powerful animation and keyframing controls, HDR color support, network rendering, and more. You can follow the book from start to finish or choose only those lessons that interest you.
Studio Techniques
Ready to learn the visual effects techniques used at such leading-edge studios as Industrial Light + Magic and The Orphanage? Adobe After Effects 7.0 Studio Techniques inspires you to take your work to the next level with real-world examples and insider techniques. With this under-the-hood, in-depth guide to Adobe's updated motion graphics and effects powerhouse, you'll get complete coverage of all the big features in After Effects 7.0: High dynamic range (HDR) 32 bit per channel color compositing, cinema preview and color management, a redesigned user interface, a new Graph Editor to animate using explicit translation curves, retiming effects using Timewarp, and dozens of other enhancements. Get blockbuster results without the big budget as you delv...
Classroom in a Book
If you're like most Acrobat users--creative, business, and engineering pros who work with complex electronic documents--you can ill afford to miss a beat in your production workflow. Then again, you can ill afford being left behind when it comes to mastering the newest version of the important tool on your desktop, Adobe Acrobat 7. Not to worry: Adobe has brought the classroom to you in this handy volume, completely revised to cover all that's new and different in Acrobat 7. Through a series of self-paced lessons (each of which builds on the last and includes hands-on projects that the you can create using the files on the accompanying CD-ROM), this guide acquaints you with all of Acrobat 7's features for creating, reviewing, editing, commenting on, ...
Isometric Game Programming with DirectX takes you from zero to DirectX, literally! Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer!...
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