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Multi-Threaded Game Engine Design

Multi-Threaded Game Engine Design Image

Book Details:

Publisher:Cengage Learning PTR
Series: Course Technology
Author:Jonathan S. Harbour
Edition:1
ISBN-10:1435454170
ISBN-13:9781435454170
Pages:592
Published:Aug 19 2010
Posted:Nov 19 2014
Language:English
Book format:PDF
Book size:6.24 MB

Book Description:

Multi-Threaded Game Engine Design shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show students how to apply advanced, cutting edge techniques to their game programming skill set. Threading Experiment: Sample Images


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