eBooks-it.org Logo
eBooks-IT.org Inner Image

Games and Gaming

An Introduction to New Media

Games and Gaming Image

Book Details:

Publisher:Bloomsbury Academic
Series: MIX
Author:Larissa Hjorth
Edition:1
ISBN-10:1847884911
ISBN-13:9781847884916
Pages:192
Published:Feb 15 2011
Posted:Nov 19 2014
Language:English
Book format:PDF
Book size:1.2 MB

Book Description:

The computer games industry has rapidly matured. Once a preoccupation only of young technophiles, games are now one of the dominant forms of global popular culture. From consoles such as Nintendo Wii and Sony Xbox to platforms such as iPhones and online gaming worlds, the realm of games and their scope has become all-pervasive.The study of games is no longer a niche interest but rather an integral part of cultural and media studies. The analysis of games reveals much about contemporary social relations, online communities and media engagement.Presenting a range of approaches and analytical tools through which to explore the role of games in everyday life, and packed with case material, Games and Gaming provides a comprehensive overview of this new media and how it permeates global culture in the twenty-first century.

Download Link:

Related Books:

Quests

Design, Theory, and History in Games and Narratives
Quests Image
This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights Aurora Toolset. Howard has created a Syllabus, designed for a college-level course, that instructors can use and modify as desired....

Essential Mathematics

For Games and Interactive Applications
Essential Mathematics Image
2nd Edition
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform n...

Essential Mathematics

For Games and Interactive Applications
Essential Mathematics Image
"Even though I've worked with these systems for years, I found new ways of looking at several topics that make them easier to remember and use. For someone new to 3D programming, it is extremely useful-it gives them a solid background in pretty much every area they need to understand." -Peter Lipson, Toys for Bob, Inc.Based on the authors' popular tutorials at the Game Developers Conference, Essential Mathematics for Games and Interactive Applications presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix manipulation and expands on this foundation to cover such topics as texture filtering, interpolation, animation, and basic game physics. Es...



2007 - 2021 © eBooks-IT.org