eBooks-it.org Logo
eBooks-IT.org Inner Image

Jan 14 2015 Added eBooks Page 2

Download free Jan 14 2015 Added eBooks Page 2

A Game Design Vocabulary

Exploring the Foundational Principles Behind Good Game Design
A Game Design Vocabulary Image
Master the Principles and Vocabulary of Game Design Why aren't videogames getting better? Why does it feel like we're playing the same games, over and over again? Why aren't games helping us transform our lives, like great music, books, and movies do? The problem is language. We still don't know how to talk about game design. We can't share our visions. We forget what works (and doesn't). We don't learn from history. It's too hard to improve. The breakthrough starts here. A Game Design Vocabulary gives us the complete game design framework we desperately need-whether we create games, study them, review them, or build businesses on them. Craft amazing experiences. Anna Anthropy and Naomi Clark share foundational principles, examples, and exer...

CUDA by Example

An Introduction to General-Purpose GPU Programming
CUDA by Example Image
This book is required reading for anyone working with accelerator-based computing systems. From the Foreword by Jack Dongarra, University of Tennessee and Oak Ridge National Laboratory CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is requ...

60 Common Web Design Mistakes and How to Avoid Them

Web Bloppers
60 Common Web Design Mistakes and How to Avoid Them Image
The dot.com crash of 2000 was a wake-up call, and told us that the Web has far to go before achieving the acceptance predicted for it in '95. A large part of what is missing is quality; a primary component of the missing quality is usability. The Web is not nearly as easy to use as it needs to be for the average person to rely on it for everyday information, commerce, and entertainment.In response to strong feedback from readers of GUI BLOOPERS calling for a book devoted exclusively to Web design bloopers, Jeff Johnson calls attention to the most frequently occurring and annoying design bloopers from real web sites he has worked on or researched. Not just a critique of these bloopers and their sites, this book shows how to correct or avoid the bloope...

Secure Localization and Time Synchronization

For Wireless Sensor and Ad Hoc Networks
Secure Localization and Time Synchronization Image
This book presents the latest research results in the area of secure localization for both wireless mobile ad hoc networks and wireless sensor networks. It is suitable as a text for computer science courses in wireless systems and security. It includes implementation studies with mica2 mote sensors. Due to the open spectrum nature of wireless communication, it is subject to attacks and intrusions. Hence the wireless network synchronization needs to be both robust and secure. Furthermore, issues such as energy constraints and mobility make the localization process even more challenging. The book will also interest developers of secure wireless systems....

Introduction to Game Development

Introduction to Game Development Image
2nd Edition
Welcome to Introduction to Game Development, Second Edition, the new edition of the book that combines the wisdom and expertise of more than twenty game industry professionals to give you a unique introduction to all aspects of game development, from design to programming to business and production. Organized around the curriculum guidelines of the International Game Developers Association (IGDA), the book is divided into seven independent sections, each featuring articles written by the experts on those topics. Suitable for both an introductory game development course or as a reference for game developers and designers, the book offers coverage of all...


2007 - 2017 © eBooks-IT.org