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Design Discourse

Composing and Revising Programs in Professional and Technical Writing
Design Discourse Image
DESIGN DISCOURSE: COMPOSING AND REVISING PROGRAMS IN PROFESSIONAL AND TECHNICAL WRITING addresses the complexities of developing professional and technical writing programs. The essays in the collection offer reflections on efforts to bridge two cultures-what the editors characterize as the "art and science of writing"-often by addressing explicitly the tensions between them. DESIGN DISCOURSE offers insights into the high-stakes decisions made by program designers as they seek to "function at the intersection of the practical and the abstract, the human and the technical." Contributors include Diana L. Ashe, Brian D. Ballentine, Kelly Belanger, Julianne Couch, Anthony Di Renzo, James M. Dubinsky, Jude Edminster, David Franke, Gary...

Java 2 Core Language

Little Black Book
Java 2 Core Language Image
The focus of this book is on the core Java language as implemented by the new version of Java, version 1.4. The book features a logical, sequential approach with concise overviews, then step-by-step immediate solutions created by a master Java programmer. This book is also packed with over 150 code listings which can be used as is or quickly modified....

Game Coding Complete

Game Coding Complete Image
With dozens of tips and code illustrations, plus extensive n language version 5.6 including: syntax changes, improved security features, new database modules, and built-in functions. Three new chapters have been added to the second edition covering XML with DOM, SAX, CGI, SOAP, and WML....

A Theory of Fun for Game Design

A Theory of Fun for Game Design Image
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers, At first glance A Theory of Fun for Game Design is a book that will truly inspire and challenge game designers to think in new was; however, its universal message will influence designers from all walks of life. This...

Introducing UNIX and Linux

Introducing UNIX and Linux Image
A tutorial style text covering the basics of UNIX and Linux for the complete beginner, this is a comprehensive introduction to these operating systems. It assumes no prior knowledge of programming nor any experience of using computers. UNIX and Linux are two of the most commonly used operating systems within the educational and corporate worlds and are growing in popularity. This book covers all the basic constructs and commands of UNIX and follows the 1993 POSIX.2 International Standard....



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