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Learning Java Through Games

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Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience. Taking an application-motivated approach, the text presents an abundance of games. Students must read through the whole chapter to understand all the features that are needed to implement the game. Most chapters start with a description of a game and then introduce different Java constructs for implementing the features of the game on need-to-use bases. The text teaches students not only how to write code that works bu...

Learning SQL

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SQL (Structured Query Language) is a standard programming language for generating, manipulating, and retrieving information from a relational database. If you're working with a relational database--whether you're writing applications, performing administrative tasks, or generating reports--you need to know how to interact with your data. Even if you are using a tool that generates SQL for you, such as a reporting tool, there may still be cases where you need to bypass the automatic generation feature and write your own SQL statements. To help you attain this fundamental SQL knowledge, look to Learning SQL, an introductory guide to SQL, designed primarily for developers just cutting their teeth on the language. Learning SQL moves you quickly through ...

Analysis of Algorithms

An Active Learning Approach
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McConnell (Canisius College) developed this course to make students aware of the impact of algorithms on a program's efficiency and instruct them in the skills to analyze algorithms used in programs. Students learn the basics of analysis; searching, selecting, and sorting algorithms; and the element...

Learning Cocoa with Objective-C

Developing for the Mac and iOS App Stores
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4th Edition
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You'll learn how to work with the Xcode IDE, Objective-C's Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you'll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that disp...

Learning Three.js

The JavaScript 3D Library for WebGL
Learning Three.js Image
Create and animate stunning 3D graphics using the open source Three.js JavaScript library Overview Create and animate beautiful 3D graphics directly in the browser using JavaScript without the need to learn WebGL Learn how to enhance your 3D graphics with light sources, shadows, and advanced materials and textures Each subject is explained using extensive examples that you can directly use and adapt for your own purposes In Detail Three.js is a JavaScript 3D library that offers a wide range of features for creating and displaying stunning 3D computer graphics on a web browser in an intuitive manner using JavaScript without having to deal with the complexity of a WebGL low-level API. Even though WebGL makes it possible to create 3D graphics in the ...



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