Book Details:
Pages: | 1010 |
Published: | Jul 05 2013 |
Posted: | Apr 12 2015 |
Language: | English |
Book format: | PDF |
Book size: | 20.83 MB |
Book Description:
Java is the preferred language for many of today';s leading-edge technologies-everything from smartphones and game consoles to robots, massive enterprise systems, and supercomputers. If you';re new to Java, the fourth edition of this bestselling guide provides an example-driven introduction to the latest language features and APIs in Java 6 and 7. Advanced Java developers will be able to take a deep dive into areas such as concurrency and JVM enhancements.You';ll learn powerful new ways to manage resources and exceptions in your applications, and quickly get up to speed on Java';s new concurrency utilities, and APIs for web services and XML. You';ll also find an updated tutorial on how to get started with the Eclipse IDE, and a brand-new introduction to database access in Java.
3rd Edition
Version 5.0 of the Java 2 Standard Edition SDK is the most important upgrade since Java first appeared a decade ago. With Java 5.0, you'll not only find substantial changes in the platform, but to the language itself-something that developers of Java took five years to complete. The main goal of Java 5.0 is to make it easier for you to develop safe, powerful code, but none of these improvements makes Java any easier to learn, even if you've programmed with Java for years. And that means our bestselling hands-on tutorial takes on even greater significance.Learning Java is the most widely sought introduction to the programming language that's changed the...
Part of O'Reilly's definitive set of Java documentation, Learning Java introduces the basics of Java, the object-oriented programming language for networked applications from Sun Microsystems. This book provides a broad survey of the Java 2 Standard Edition and contains everything necessary to get up to speed quickly. It covers the essentials of hot topics like Swing and JFC; describes new tools for signing applets and other Java classes; and shows how to write networked clients and servers, servlets, JavaBeans, and state-of-the-art user interfaces.Java started out as a tool for creating animated web pages, but it's proven to be much more. Java is now used for everything from sophisticated web clients to mission-critical enterprise applications. In t...
Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience. Taking an application-motivated approach, the text presents an abundance of games. Students must read through the whole chapter to understand all the features that are needed to implement the game. Most chapters start with a description of a game and then introduce different Java constructs for implementing the features of the game on need-to-use bases. The text teaches students not only how to write code that works bu...
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